**Julian Goldie** (0:00)
Today, I'm going to show you how we build a video game studio agent using Hermes Agent. And this is a powerful sort of workflow. We just kind of built out for fun, but it is entertaining. It shows you the power of using Hermes Agent because you don't just have to use it for personal stuff. You know, you can use it for, for example, automating stuff inside your business. You can automate this for whatever workflow. Really, that is the message of what we're doing today, because you can build out super fun stuff and projects like you can see right here using Hermes Agent and we've plugged it into our agent operating system so it can be part of the powerful workflows that runs with everything else inside our system. So let's get straight into this and explain exactly how it works.
And this is actually based on someone who was asking like, you know, can we build this? Can we set this up when I was doing a video recently? And so I was like, yeah, let's do that. And within 20 minutes, literally on a video 20 minutes afterwards, the agent was hired, he was working on his Kanban board and he was shipping three day, 3D playable games into the agent operating system, right? Pretty crazy stuff. And if I actually show you what's happening here, basically we can type in a prompt to get stuff done, but also we can have our AI agents with the new update from Hermes and the profile builder. We can have that just creating stuff over here on a separate Kanban board. So you can see that we've created three different games on our Kanban board and we can assign tasks to our game developer over here, which is pretty insane when you think about it. And so the way that we've built this out is we've got this game studio. We can type in a prompt and then we can go from there. And this really shows you the power of like Hermes Agent because whatever this is that you're trying to automate. You know, for me, for example, we've automated SEO, we've automated videos, we've automated project management tools, right? Whatever you want to automate, you can do with Hermes Agent. And this is just one more example that's actually kind of fun to play with. And for example, we can play these in full screen as well. Like you can see, we can launch this one as well. I also like the fact that it's just super colorful and interesting, you know, and you could build something much more complex as well. Like this is just for fun, but you could build something else out that's a lot more 3D or a lot more lifelike or realistic or whatever you want. These are just quick examples.
So the cool thing about this is like previously, something like this would take like a whole weekend and then whatever you build, you would lose it, right? Whereas, for example, we've got it inside a workspace here, it's neatly organized, and if we have an idea, we just go straight from idea within seconds to creating that concept. And that's the beautiful thing about all of this. And so now we have a game studio in the operating system, it's next to SEO, it's next to the video section as well, and we're ready to go and create and build whatever we want. And so let's talk about the GameForge system that we're using with Hermes Agent. So step number one is you want to hire the Forge Master, right? You want one agent, one craft charter. And this is only possible with the recent update that just came out, which is the Hermes Agent Profile Builder. And so what this means is you can give your Hermes agents new superpowers and they can be experts at whatever you train them to do. So if we go into the Hermes section over here, and then we go to Manage, we can create new profiles. And this is how we hire new agents inside Hermes. So if we go to Profiles inside Manage here, this is our dashboard. And then we go down, you can see that we've got the game developer. And so that is an expert at coding, is trained. You can see the model we're using, the skills it have, et cetera. And it's good to go. And so we actually inside its sole file and its markdown files that train it, we actually plugged in all the things it needs to get stuff done when it comes to this sort of thing. So you might say, okay, well, I can't code or I can't build stuff out, et cetera. Doesn't matter, my friend. You can use Hermes Agent to get it done. And then what we've got from there is the game studio tab. And so with one single sentence, we can tell it exactly what we want to build. So if we have a look at this example, this one over here, the way that we build this, we just typed a 3D ring race, fly a neon ship through glowing wings before the timer runs out. And I totally mispronounce that. But you get the point. Like in one prompt, you go from idea to creating whatever you need. Here's another example. We created a 3D snake game inside a cube. And you can see how cool this looks as well. This stuff is pretty nice.
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