Fable: Deep Dive Into New Gameplay With Playground Games | Official XBOX Podcast
The Official XBOX Podcast
November 13, 2026
On this episode of the Official XBOX Podcast, we're sitting down with Ralph Fulton of the Fable team to dive deep into the recently released gameplay for the XBOX 25th Anniversary celebration!
Speakers Ralph Fulton, Joe
TopicsVideo GamesLeisure
Ralph Fulton (0:00)
Games in this podcast range from E to M.
Joe (0:02)
Hello, and welcome to The Official XBOX Podcast, the only podcast coming to you from Inside XBOX and specifically this week, Inside XBOX's 25th Anniversary celebrations. And weirdly, we got you a present, which is new Fable gameplay. And I'm joined by none other than Ralph Fulton from Playground Games to talk through that gameplay in a little more detail. Ralph, thank you so much for joining us.
Ralph Fulton (0:27)
My pleasure. How are you?
Joe (0:28)
I'm good. It feels like only yesterday we were talking about the last set of Fable gameplay. So this is a lovely surprise.
Ralph Fulton (0:34)
Yeah. We're just sort of gliding into the final stages of our project here, fixing those final few pesky bugs. But yeah, excited to show you more gameplay today.
Joe (0:43)
That's great. And so last time we got a sense of quests and a little bit more story and a big breakdown of combat, which people got to play.
What are you intending to show here? What are we learning from this?
Ralph Fulton (0:55)
Well, this is a cool little clip from the game, which I'm excited to show for a number of reasons. So we've got more combat in this particular sequence. We've got a new part of the world that we've not shown before at all. We're actually in the middle of Deepwood, the magical forest right in the middle of Albion. It is typically a very beautiful part of our world. The section that we're going to show today is not so beautiful for reasons which are definitely relevant to the plot. And what I guess I'm most excited about this little clip is it's actually kind of a pivotal moment in our story. Nothing's too spoilery because we really don't want to be spoiling the progression of the story with the clips we put out. But I think folks will get a kick out of some of the plot details that we drop in this one. And I'm sure folks are going to be going nuts online trying to decipher some of the references within it.
Joe (1:45)
But Ralph, before I get into the questions, I think we should run the clip in its entirety so everyone knows everything that we're talking about for the rest of the episode.
SPEAKER_3 (1:56)
The woman who attacked my village, she must have come this way. Have you ever heard of Isabel? She's gilled, or at least she was. She came looking for me a while back, wanting my help with something. I made her these boots and sent her packing back to Humphrey. Did you not mention her? No. Well, come on, let's see what she was up to. Look, the forest, it really is sick. Isabel, tell me about her. I only met her the once. She seemed kind, didn't get the sense she'd be capable of something like this. But, she's a hero, and asking things up is what we do. Question is, did she mean to do this, or was it an accident?
After you, Briar Hill.
Ooh, these look old. Arden, be careful.
These beaches, like your hops from Briar Hill? Yeah. The river's coming from that cave. Whatever's messing with the water is in there.
This must be what all these old ruins were built around. That light, it doesn't seem natural. None of this does. The power here, never felt anything like it. Me neither. You can turn back, you know? Could've turned back an hour ago.
All yours, May.
Joe (5:46)
We've seen sort of main quest gameplay a few times now, but this seems to be the first time that we're really getting solid hints towards Isabel, played by Hayley Atwell, as we know, we're getting Arden, played by Susan Wokoma, who we've previously seen in trailers. Is this really about setting the agenda with a few other characters that we know are coming?
Ralph Fulton (6:04)
If I'm totally honest with you, we picked this little section because we wanted to show a bit of deep words and then when we got to selecting a three-minute clip for the celebrations, this clip felt like it fell really neatly into two camps. There's new environment and combat, also just some gentle hints about story. Like I say, I really don't want us to be spoiling our story or giving away the farm with the clips we put out pre-launch, but I think there's a few hints in here that we drop that the folks will get a kick out of.
Joe (6:34)
Nice. I guess to set this up in terms of where it takes place, how far into the story are we at this point?
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