Guillermo Rauch: Vercel CEO on how v0 hit 3,200 PRs merged per day (and lets anyone ship) artwork

Guillermo Rauch: Vercel CEO on how v0 hit 3,200 PRs merged per day (and lets anyone ship)

How I AI

February 4, 2026

Guillermo Rauch, the CEO of Vercel, demonstrates how v0 has evolved from a simple prototyping tool to a complete development environment that supports the entire Git workflow. Guillermo shows how Vercel built skills.
Speakers: Guillermo Rauch, Claire Vo
**Guillermo Rauch** (0:00)
I'll say one thing about Vibe Coding. It's really easy to go from zero to one. I think we've all seen the demos of I prompt something and it's cool. I think what's harder is to iterate on a project at scale and to deploy changes safely. Every marketer at Vercel wants to change this page at some point. And the old way was one of two ways. One is what I called, you had to petition to the government. You had to go to engineers and say, engineers, can you please add a logo over here or whatnot? Or pray that the CMS was perfectly wired up for any ambition or dream or idea you had. So now, they can just open this page in VZero and prompt anything that they want.

**Claire Vo** (0:38)
It reduces the friction of getting something live really, really low. The humiliation ritual of prioritization goes away, and you can actually focus your time on defending the merits of an idea on the actual idea as opposed to the hypothesis of the idea that then has to be implemented. And so, I think it changes the speed of companies in a really significant way.
So this is truly a first time Vibe podcast that we're doing together. And I wanted to introduce myself. I'm Claire Vo. I'm a product leader and obsessed with AI. And I have a podcast, How I AI, where I teach people how to build better with all these new tools, including ones that we're going to see today. And I'm really excited to have you here, G, first. We're just going to get to the thing that everybody's wondering about. What is your most favorite feature that you released this week on VZero?

**Guillermo Rauch** (1:35)
Well, I'll tell you, the hottest thing in AI today is skills. And one is excited about the fact that we can now augment agents and AI applications and agentic engineering with skills, like skills that the model doesn't yet have.
And so, we launched skills.sh. And the beautiful thing about what we'll show you today is that VZero can seriously go from prototype all the way to production. So, we're able to conceive changes to things like skills.sh. I'm going to show you really quickly. Skills.sh is a new, you can think of it as like NPM. It's a hub, an open ecosystem of skills. And it's pretty dramatic what's happening to this site. So, you can see that we now have 34,000 skills submitted by the community. And this website has gone viral all over the internet. It's hosted on Vercel. But the most exciting part to me is that it was conceived in VZero.

**Claire Vo** (2:34)
I have a quick question for the audience. How many of you have installed a skill in the last week?

**Guillermo Rauch** (2:39)
Oh, wow.

**Claire Vo** (2:40)
Okay, a lot of people.

**Guillermo Rauch** (2:41)
Skill built.

**Claire Vo** (2:42)
How many of you have the top three installed? Actually, top five.

**Guillermo Rauch** (2:46)
It's very heavy at the top, right? It's like, these are ripping.

**Claire Vo** (2:50)
No, I have top seven. Okay, yeah, I have the top seven installed right now. This is a really great resource. So for folks that are maybe watching this later or haven't been familiar with skills, skills is now this standard that a lot of these agentic frameworks are using to help you repurpose and reuse best practices, step-by-step flows. And so, for example, I use this Remotion best practices one to let me import components and regularly create videos really, really quickly. And I would not have been able to do this without the expertise that's in packaged in these best practices that were installed with one line using skills.sh.

**Guillermo Rauch** (3:31)
I think it's also worth noting maybe to peel the covers of how Vercel builds products. Skills.sh was a thing that was just conceived at the moment of inspiration.
We started prompting, hey, wouldn't it be cool if this thing took shape? We discussed, for example, what it should look like. We've been calling this style terminal core because it looks a little bit like, this is my contribution to the project. I was like, hey, wouldn't it be cool if we make the top of the website look like a terminal? And so the process itself of building this was very much prompt-driven, I'll say, like chatting in Slack and saying, hey, it wouldn't be nice if we had a hub for this. Just very iterative, very collaborative between the team members at Vercel. And what's really cool about this, again, is that it's really fast. So it takes advantage of all of the Vercel infrastructure primitives, even though it has 35,000 of these skills. Like if I start, like, like hardcore scrolling this and then pick a random one. All right, Swift, Taylor Swift. You're gonna see like the page transitions are, it's probably Swift UI, okay. But like all the page transitions are instant, production grade, you needed to scale, there were gonna be a lot of eyes on this thing.

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